What's it like to be a Games Animation student? | MK College

What’s it like to be a Games Animation student?

| Creative & Digital Arts

Home > Blog > Subjects > Creative & Digital Arts > What’s it like to be a Games Animation student?

When we think of the creative arts, the first subject areas that usually spring to mind are the more traditional pathways. Painting, illustration, photography perhaps?

These courses will always form part of our core offering and are as popular as ever, but as the creative landscape evolves, we’re excited to incorporate many more digital courses into our Creative Arts offer.

The creative and digital industries are increasingly merging to form a new and innovative industry, often referred to as CreaTech. As a college, we’re always looking to provide students with skills that will equip them with future proof career options, formulating courses that focus on areas such as Games & AnimationCreative Digital Arts and Digital Design & Development.

CreaTech at MK College

We caught up with one of our talented Level 3 Games Animation and VFX, Oliver Guy, to get an insight into life as a Digital Arts student.

“The Level 3 Games Animation and VFX course is very flexible in supporting your interests, whether they are art, design, programming or 3D. It covers a wide range of skills, including both 2D and 3D technologies. We are encouraged to explore a variety of ideas both through our own research and feedback from others. The course is project-based, meaning that a majority of the course work is practical. Throughout the course, I have always been creating something, which is one aspect I have enjoyed.

The tutors are knowledgeable of the different software and techniques that will help achieve your ideas. I can always contact them if I need feedback on my work or need help to solve a problem. They are great at advising on both course work and career choices.

Watching someone play your game for the first time is very rewarding, and it is my favourite aspect of making games. Creating my first 3D game was a highlight for me. Our team accomplished working game mechanics, an interactive level with puzzles and a dialogue system. My work placement has allowed me to develop my skills to an industry standard. Gaining that experience will help me when I go to University, as I have learned advanced skills and techniques throughout the placement.

Level 3 courses that cover game technologies are rare, so I was pleased that MK college offered this course. It has allowed me to grow my skills but also helped me define what disciplines I am interested in with regards to the games industry.

Determination is key to accomplishing your ideas. Trying new solutions is the best way to progress your skills.”